Play from anywhere
Web browser, telnet client, phone — your choice. Sessions survive disconnects and network hiccups. Pick up where you left off.
Build immersive games with a high-performance server, flexible plugin system, and connectivity that works the way people actually use the internet today.
Play from anywhere
Web browser, telnet client, phone — your choice. Sessions survive disconnects and network hiccups. Pick up where you left off.
Secure by design
Your password is stored safely. Connections between server components are encrypted. Plugins run in a sandbox and can only access what they’re allowed to. Security was part of the design from day one.
Extend with Lua or Go
Write a quick Lua script to add a dice roller. Build a full Go plugin for a combat system. Plugins run safely in their own sandbox — they can only touch what you allow.
Deploy on your terms
Single binary plus PostgreSQL. Run it on a Raspberry Pi, a VPS, or a Kubernetes cluster. Docker Compose gets you running in minutes.
Events all the way down
Every game action is recorded as an event. Replay what happened, audit the history, debug problems. Nothing gets lost, and everything stays in order.
Open source, Apache-2.0
Built in the open. Read the code, contribute improvements, fork it for your own purposes. No lock-in, no surprises.
HoloMUSH is built in the open. Follow development, report issues, or contribute on GitHub.